2016-06-22

Frostgrave: Orc Warband plan WIP

Frostgrave have sunken it's cold frosty teeth's in to my and I am hooked. For the first game did I use one of my first painted models just to try the rules and game play. I liked the experience but I am not happy with the look of my Warband.

As all serious miniature players do I have an minor mountain of lead.  I went deep in to the mountain and found some old models from Rackham ( former producer of confrontation). These are perfect for Frostgrave in my opinion, big lumbering Mongol inspired orcs. I even had an wizard and his apprentice. To match this will my wizard be an Witch/Schaman to present the close to nature feel of the models. In the Confrontation fluff are the worshipping the great tree of life which I will continue as an them for the Warband.

I will present the rooster in next post. I am not 100% decided of the build yet.

Here are some WIP of these lovely models.



2016-05-09

Frostgrave: First battle and thoughts

I have also jumped on the new bandwagon for Frostgrave and I have to admit that it´s a fun little game. Their are flaws in the rulebook composition, it feels a bit old some times. Also some cheat sheets are needed to get the game speed up. But people how liked Necromunda will love this game.

Their is an large amount of luck involved sins you only role one dice for hit and damage and there is no way as I know it to make rerolls. But it´s part of the game and you have to accept it. If you like games that are less luck involved play Warmachine or similar games. This game is all about the narrative game play and have levelling of your Wizards. Also a good mechanic is how it handles the ganging up on foes, you get +1 bonus on your dice roll. Simple and fast way to handle this. Shooting is powerful but you should have plenty off terrain to hide behind. But if you don´t whatch you can your wizard be one shooted.
The down side, the campaign system do not handle the difference between a high level warband and a new one. But this you can fix with some minor of the system, like giving rerolls/certain amount of difference in levels or give gold/exp to the lower level warband. At my club will we start an campaign after the summer holiday and include some kind of level difference system.

So how was my first game?
We played the Genie in a bottle scenario.
My opponent hade a level 6 warband with several magical items so there was uphill battle for me.
I did some mistakes when I built the list, I included to few low tier minions to grab the treasure. But I managed to grabb 3 treasures any way.
Luckily did I not get the Genie because I could have have damaged it at all sins I don´t have any magical items yet. But my opponent slayed the genie and got 300 gold and 200 exp for it. So he clearly won this game.
We played for about 1,5 hours and this was an complete game and I was not fast sins it was my first game of Frostgrave. I had a nice smile after the game it was rewarding even if I loosed the game.

Here are some pictures of the game:
(I am very happy that my gaming club have all these nice scenery to use for these typs of games.)














2016-04-27

Saga: Crescent and the Cross Milites Christi Warband WIP 2

Back again with an short updated off my progress with the Milites Christi warband. The Knights are close to finished some minor basing details left.

I have realised how hard it is to paint large black cloth area. Especially the horse barding was hard to get nice. But overall am I pleased with the result. I used more decals from battle flags for the shield markings and the markings on the chests and mantels.

Here are the some pictures:


Next up is the crossbow men and foot soldiers. I am thinking about doing a short description when I paint the foot soldiers of my but I have not decided yet. The future will tell.

2016-04-12

Saga: Crescent and the Cross Milites Christi Warband WIP 1

I have continued painting on my Milites Christi Warband. Progress so far is all models are primed grey and painted black.

Horse are finished for the Templar Knights and the leader.
Decals are applied for the horse barding and I am pleased with the result, hard o get a good fit with the large decals on the curved surface. But I am like the decals from Battle flag. They are printed with very high detail. Only flaw is that I chose a black the for my army because the decals should be applied over white background.


Next step is to paint the knight models. Then continue with the infanteri teams to support the knights.

Happy gaming until next time! 

2016-04-06

Saga: Cresent and the Cross Milites Christi Warband

Hello all. Back to more modelling again and new rules system.


I have had a few demo games and trial games of Saga and found this system to be easy and elegant. And I am not afraid to jump in to a new rules system. I have scanned the net and look at the different force available. I realised that the latest book and rules released by Studio Tomahawk was the most interesting for me. Then was the choice quit easy, how don´t like knights with high moral values and think the are above everyone next go GOD him self. Milite Christi warband is collection for all the knightly orders at the holy land.

My planed force
4pts:
4 Milites Christi Brothers (Mounted Hearthguard)
4 Milites Christi Brothers (Mounted Hearthguard)
8 Milites Christi Sergeants (Warriors on foot)
8 Milites Christi Sergeants with Crossbow ( Warriors on foot)

Now I have chosen a force, next step models. I am not fond of 28mm horse in metal because they are so top heavy. There are a few companies that make plastic but the most reason one is Fireforge Games. They have their on game system Deus Vult and a 28mm miniature line for this game that would suit my needs.
Current status assembled and primed, I also have unassembled models for additional 8 footmen and 16 knights.





Next step is to air brush the horse and paint them black. I will paint them black with white cross version. This is my inspiration.

I will keep you posted for further progress.

2016-04-01

Gothcon XL summery and thoughts.

A couple of days have passed sins Gothcon XL in Gothenburg Sweden ended and I have had time to reflect on the high point of the hobby year. It was the first time for me to demo a game on an convent and also the first time to be part of my gaming club Yggdrasils endeavours at Gothcon.


Short summery of the convent:
I spent two hole days at Gothcon. Friday started with setup of guildball corner in the Yggdrasil gaming room and tape flyers for Guildball and X-wing demonstrations all over the Gothcon area. After that was it time for some serius gaming. I have looked at Pike & Shot from Warlord games and there was an large scale battle planed. I was just in time for it to start (see pictures below). I played roughly half the game and it took only 4 hours.
We took a proper lunch at the local China restaurant. then was it time for first role-play gaming for me in several years. We had booked a session for the new Mutant age 0 addon with robots! Only bummer was that it was cancelled because one game master had to leave. This was a disappointment but we went and had a nice indi roleplay game instead. This was the Friday gone but with allot of nice meetings and gaming.

Yggdrasil game room!
Saturday was my plan to demonstrate Guildball the hole day. We open at 10:00 and there where some people that wanted to play directly. In total do I demonstrated for 16 people during the day. I also managed to play one complete game for my self and I lost horribly to the nasty morticians. But I learned that they are sneaky and evil typ of game play. After 10 hours of demonstration was I abit tired and tried to get some shopping done before I had to leave. I tested Star realms and I liked it and bought the complete range directly and played two additional games with all the expansions.

We also witnessed the world largest Caracsonne game, it continued for 3 days straight. They used no farmers on this size :)

High points:
+ Lots of people played at the Guildball table and seamed to like it.
+ Tried Pike & Shot in an very large game (pictures below)
+ Constant flow and interest for the Yggdrasil game room. It´s where I demonstrated Guildball.
+ Star realms was a nice small filler game.

Low points:
-  No Mutant roleplay because one game master had hinder, we played some other indi roleplay instead but still a bit down.
- Should be sun and 15deg C, instead we had rain and gloomy weather the hole weekend.





That was all for this weekend and Gothcon  XL (2016). I had a lovely time and will be there next year to and hopefully demonstrate some new game for the fellow geeks.

Until then Happy gaming.

2016-03-03

Feldmaster: Revolutionary miniatures carrying case

New intressting carrier design.
I will see if I will make an investment for my new Saga warband with allot of long and pointy sticks.



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